I will not risk the 300MB type downloads, particularly not if I have to pay for them - while it looks as though this internet connection is unlimited, my previous place had capped the size of downloads and also blocked bandwidth heavy sites like Tumblr, Flickr etc I'd hate to discover halfway through downloading that there's some arbitrary cap of 50MB or some such. Struggled with unlearning all the mouse commands and cramped map (did I mention 9" screen?) but it felt a bit like comfort food, just made with some unfamiliar ingredients. Response by poster: So, I did download the FreeCiv that Nelson suggested - just under 20MB and it came down without a hitch. posted by infini to Sports, Hobbies, & Recreation (23 answers total) 4 users marked this as a favorite I'm getting heartily sick of M$ Solitaire. Something like the city building (not SIMs) and strategy aspects of Civ or AoE would be nice but I wouldn't mind suggestions to complex solitaire suites (KDE Patience is nice but I don't have my linux machine here either).Īlso, found this old AskMe from 2008 and would appreciate knowing what might be relevant or still online since then. I have a netbook with about 500 MB Ram (half gig), no CD/DVD player and a reasonable amount of space with Windows XP Lite. So, I'm seeking some suggestions for what I can play and where and how given these constraints. While I have a cable internet connection at this service apartment I don't know what I can download or what speeds it might offer - its iffy. I don't have access to my desktop or a CD Rom drive while I am here in Kenya until April. Please support it, donate it, test it, share it on social networks, share your opinions with me, discuss about the game with your friends.I like playing Age of Empires (or Civilization 3) against the computer at the easy to moderate levels for a couple of hours of relaxation. What features and benefits? I don't know currently (really!).Īnd you can adopt a feature, a bug or an improvement! The game will go to production with freemium model, the players can join free and play free, but they can pay for features and benefits. I researched the possibly best architecture based on cutting edge technologies and industrial best practices, it is scalable vertically (better and bigger hardware) and horizontally (more hardware). I started working on my game on spring of 2014. I want to release early and release often, so the current version is very simple, but the feature set is growing week-to-week! What is it technically? I have not finished yet, it runs only in browsers and Android cell phones. ), so that the suitable players will be officers in the government of own empire. Each empire has a government type (despotism, monarchy, republic. The players can initiate negotiations with the neighborhoods, so that you have the decision to declare war, make peace, remain neutral or organize an empire with them. You will earn technology points and you can improve your technology point income by improve facilities in your cities and improve resources nearby your cities. The players will choose technologies to research to improve their cities and units and allow to build new units or facilities. The game is semi-turn-based, each unit type has a different time to next move or act after the previous action. ) give more power to the player's units and cities. ) gives more production to the nearby city and the improved facilities (barrack, wall, court. The improved resource (farmland, forest, mine. The players can move or act with their units on the map, build new cities and units, build and improve resources nearby their cities and facilities in their cities. I have a dream: I'm going to create an MMO strategy game! :) Here comes the Golden Age of Civilizations, a time-based MMO strategy game, mostly based on the FreeCiv, inspired by, but not following the classic games of the genre, such as Age of Empires, Civilization and Rise of Nations mixed up with MMO capability and flavored with the best parts of other good online games.
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